We invite artists to design a t-shirt that supports a cause they feel strongly about, a graphic that can stir change, or an image that can raise awareness or perhaps simply start a conversation. We are interested in ripple effects, and in encouraging artists (and consumers) to see how they and their beliefs can play a part in supporting organizations whose work matters to them. The artists participating in Part of It come from diverse backgrounds and their work illuminates the intersection of personal beliefs and artistic expression.

Stuart Bailey graduated from the University of Reading in 1994, from the Werkplaats Typografie in 2000 – and co-founded the ongoing arts journal Dot Dot Dot in the same year. His work circumscribes various aspects of graphic design, writing and editing, most consistently in the form of publications made in close collaboration with artists. Since 2002 he has worked with Will Holder under the compound name Will Stuart on a broader range of projects, including theatre and performance. Since 2006 he has worked together with David Reinfurt as Dexter Sinister, also the name of their basement workshop on New York’s Lower East Side. Recently described as ‘pragmatists’, Dexter SInister considers alternate distribution strategies and collapses distinctions of editing, design, and distribution into one efficient activity.

Julian Bittiner is a Swiss-born designer, currently residing in the United States. Julian studied fine art and graphic design at Art Center College of Design in Pasadena, California, and received an MFA from the Yale School of Art in 2008. His work is characterized by an interest in the shared histories of fine and applied arts, and their evolving relationship to the public realm. He maintains an independent design practice in Queens, New York, and is a Lecturer in the graphic design program at the Yale School of Art.

Benjamin Critton is an American-born designer, writer, editor, art director, typographer, curator and listmaker. Currently based in New Haven, Connecticut, he is pursuing an MFA in Graphic Design at the Yale School of Art. His Surplus Surplus Surplus project (November 2009–February 2010) is a personal collection of redundant and inessential items available for scrutiny and purchase.

Jim Datz is an art director, designer, and illustrator, and usually wishes he could be doing whichever of the three he’s not doing at the moment. Working in Brooklyn, he currently heads Neither Fish Nor Fowl, a small multi-disciplinary practice that draws and designs for clients miniscule to rotund.

Sara De Bondt is a London-based Belgian graphic designer. She studied graphic design at Sint-Lukas Brussels (B) and Jan van Eyck Akademie (NL) and now teaches at The Royal College of Art. In January 2009, she co-curated the The Form of the Book conference at St Bride Library in January 2009. Earlier this year she started Occasional Papers with Antony Hudek, an archivist at Camberwell College of Arts, translator and art historian. Occasional Papers is a non-profit publishing venture which publishes books on design history, archives, and typography. Their project for Part of It reflects their obsession with books.

Daniel Eatock is interested in connections between image and language, titles, punch lines, miscommunication, subversions, open systems, contributions from others, seriality, collections, discovery and inventing. Eatock makes conceptual things that are resolved in a reductive, logical and objective way, and is especially interested in the connection of the start and end points of a hand drawn circle.

Justin Fines is the sole-proprietor of DEMO, a design studio headquartered in Gowanus, Brooklyn. Founded in Detroit in 1997, DEMO has created work for clients big and small for more than ten years, with projects ranging from record covers to corporate identity, t-shirts, motion design and direction, skateboards, books and more. A member of collective Rad Mountain and weekly football casualty/player with Chinatown Soccer Club, Justin enjoys doing dishes, riding bikes, and dusting.

Geneviève Gauckler is a Paris-based artist who creates numerous lovable characters, blends them into everyday life scenes and turns the fantastical world into reality with her magical power. She has an evident taste for simple, colorful shapes. Into everything and constantly amazed by the world, Gauckler handles and creates images and shapes with dexterity and innocence. Two books have been published about her work, in Japan by Gas Book and in France by Pyramyd.

Wyeth Hansen is a designer/director living and working in Brooklyn, New York. His work spans the fields of print design, music video, type design, printmaking, audio, and whatever pursuit suits him at the moment. Born and raised in central California, he attended the Rhode Island School of Design before moving to Brooklyn and working with an industrious group of friends in a shared studio. In 2008, Wyeth launched Labour, a new creative office shared with long-time collaborator Ryan Dunn. Wyeth seeks to create thoughtful, socially responsible pieces with an eye towards adventurous form and straightforward concept in all his work.

Dustin Amery Hostetler (Upso) is a graphic artist living and working in Toledo, Ohio. Dustin has been exploring computer-aided art since the late 90’s. Focusing on bold colors, human narrative and a strong graphic base, his work frequently appears in galleries around the world. In addition to his fine art, Hostetler is an illustrator working regularly with magazines such as Wired and Newsweek. He also publishes the Art Annual “Faesthetic” which is sold around the world, and has taken on the role of curator, putting together group shows in LA, Chicago and NYC. Dustin runs a design studio in Toledo with his wife and frequent collaborator Jemma called Studio Sans Nom.

Jeremyville is an artist, product designer, animator and human. He wrote and produced the first book in the world on designer toys called Vinyl Will Kill, published by IdN in 2007. His newest book, called ‘Jeremyville Sessions’, explores the collaboration process. Jeremyville has worked for a spectacular slate of international clients and been published in design books put out by IdN, Die Gestalten Verlag, All Rights Reserved, Victionary, MTV, Magma Books, Kidrobot, and many others. He has also appeared in numerous magazines, ranging from Wallpaper and Nylon, to Juxtapoz, Beautiful Decay, T World Journal, and Faesthetic.

Adrian Johnson is an illustrator and image maker currently based in London. He draws stuff, and sometimes gets paid to do so– a concept he still finds baffling despite years in the industry. His many clients have included Paul Smith, MasterCard, Stussy, The Guardian, and 2K. Johnson’s work, described as “simple, sophisticated, and sometimes plain silly” is constantly evolving and juxtaposes satirical wit, bold graphics, and a unique charm.

Jean Jullien is a French designer living and working in London. Jean graduated from Central Saint Martins in 2008, and is currently studying at the Royal College of Art while producing a steady stream of creative and colorful professional work for clients ranging from the New York Times to Last.fm. His practice includes illustrations, photography, video, costume design, installations, and traditional graphic design. His work has been featured in Computer Arts, Many Stuff, and IDN as well as in a host of exhibitions in the UK and France.

Geoff McFetridge is a Los Angeles based artist and visual auteur whose work ignores creative boundaries, producing unique visuals stamped with his unequalled perspective. Geoff was art director for the Beastie Boys magazine Grand Royal before establishing his own design studio, Champion Graphics. He has produced work for numerous clients including Nike, Pepsi, Stussy, Girl Skateboards, and Patagonia. His collaborations with director Spike Jonze include the film title sequences for Adaptation and Where the Wild Things Are. He was part of the Beautiful Loses exhibition and has had solo shows in Los Angeles, Berlin, Paris, London, the Netherlands, and Japan. Known among his graphic design peers for imagery that is powerfully communicative while being economical and spare, Geoff’s motifs and visual conundrums are full of hands and teeth, objects and animals, hands and heads.

Ken Meier is a graphic designer from Chicago currently working in New York City. His work focuses on the arts and cultural sector, and includes clients ranging from the Yale School of Architecture and Percepts to The Highlights and Sonotheque. Ken has collaborated with design studios Project Projects and NYC & Company, as well as San Francisco’s agency:collective. A graduate of the Graphic Design MFA program at Yale, Ken has been featured in Computer Arts and IdN magazines and was presented with a 2008 award for typography from the Type Directors Club. For his design for the Part of It project, Ken collaborated with David Yun.

Garret Morin is a graphic designer and illustrator who applies his love of craft and childhood fascination to a wide variety of projects. Originally from Massachusetts, Garrett graduated from the Rhode Island School of Design in 2004. He lives in Brooklyn and is a member of the multi-disciplinary Rad Mountain studio.

Mark Owens is a designer, writer, and filmmaker . He founded his studio, Life of the Mind, in 2005, and pursues conceptually based projects in print, motion, and apparel design. Before starting the studio Mark earned an MFA in graphic design from Yale University and worked closely with a number of New York design studios, including three years in the on-air design department at MTV Networks. Mark has been a visiting faculty member both at Yale and Art Center College of Design and contributes regularly to the postpunk / Marxist design journal Dot Dot Dot.

Michael Perry runs a small design studio in Brooklyn and works with clients like MTV, Brooklyn Industries, Dwell Magazine and New York Times Magazine. Perry just finished his first book titled “Hand Job” published by Princeton Architectural Press. Doodling away night and day, Perry creates new typefaces and sundry graphics that inevitably evolve into his new work, exercising the great belief that the generating of piles is the sincerest form of creative process. He has shown his work around the world, from the booming metropolis of London to Minneapolis to the homegrown expanses of Kansas.

Ryan Waller is an art director and designer. In 2006, Ryan was named a Young Gun by the Art Directors Club, a biennial international award for innovative talent in the visual communications field aged 30 and under. The same year he was recognized in The New Visual Artists Review, Print magazine’s ‘annual presentation of the twenty brightest design stars under 30 years old.’ He has also appeared in Grafik, Fader, Arkitip, and Nylon magazines and was featured in the book New Masters of Poster Design. He makes The New College Beat, a small circulation, self-published work of minority interest. Ryan taught Visual Communications at Pratt Institute in 2006-2007 and recently earned his MFA in Graphic Design from Yale University.